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Image Processing |
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Edge Preserve Smoothing |
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IBB - Institut für Biomathematik und Biometrie |
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ICASSP'93 Image Segmentation II/Filter |
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Pre-processing |
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Publications of Mark A. Schulze, Ph.D. |
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Stanford Vision Laboratory |
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The SUSAN Noise Filtering Algorithm |
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What are the MLV and MCV filters? |
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2 Dimensional FFT |
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Adobe Photoshop 3.0 Noise Filter |
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AN ALTERNATIVE APPROACH TO THE DESIGN OF IMAGE PROCESSING ALOGRITHMS |
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Benny's Quantizers |
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Colour Quantization |
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Edge Detection |
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efg's Color Page |
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Image Improvement |
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Image Processing and Computer Vision |
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Image Processing Khorosware: Median FIltering |
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Image Processing Khorosware: Median Filtering |
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Lab: Median Filtering |
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median filter |
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Noise Reduction in Image Sequences |
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Other algorithms |
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Peter G. Anderson -- List Of My Publications |
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Publication list of Akira Asano in Ylab (English) |
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Quantization |
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S-Spline - a Shortcut Technology |
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Smoothing |
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What are the mean and median filters? |
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Wiener Filtering |
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ø¹Ï¤¸¥ó (Graphics) |
Journals & Magazine |
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Edicola |
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Computer Graphics World |
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Gruppo Editoriale Infomedia, S.r.l. - Riviste |
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IHT Gruppo Editoriale |
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Imago Edizioni - Computer Grafica Tecniche & Applicazioni - 3D Professional |
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On the Web |
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3000+ Computer Graphics |
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3D ARK : Space & Planetary Maps & Textures |
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3D Online |
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3D Palette - Expanding the Horizons of Gaming Art - 2D Art, 3D Modeling, Skinning and more ! |
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3D Source - 3D Resource for 3D Art, 3D Tutorials, reviews, interviews, downloads and more |
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3D WEB - dedicated 3D directory |
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3DFILES.COM - Screensavers - Quantum Leap |
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3dRender.com |
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3Dup.com - The Computer Graphics Portal |
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3DWired |
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Animation World Magazine |
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Animation World Network, the Hub of Animation on the Internet |
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Binary Reality |
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CG Cafe - Your No.1 Computer Resource for Professionals and Newbies - The Ultimate Computer Graphics Resource |
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DarkSide Portale |
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Digital Producer Magazine |
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DigitalMediaNet! |
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dimension3d |
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Eric's Fast Graphics Site - The Premium Video And 2D / 3D Hardware Guide |
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eye |
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Gamasutra - The Art & Science of Making Games |
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Game Developer Magazine Companion Source Page |
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glBegin() News |
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Grafica.it |
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Grafichissima |
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Maya, PowerAnimator, Softimage, XSI, Jig, Renderman 3d resource community with tutorials, 3d artist gallery, scripts, tools and plugins, shaders and textures and mailing lists |
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Planet 3D - Bryce, Poser, Amorphium, POV-ray, Reviews, Tutorials, and more. |
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Planet3DArt - 3D Graphics + Animation |
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RenderMania - Home |
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Serious 3D - Digital Design Tutorials for Serious CG Artists |
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Technival |
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the Guru of 3D: PC Hardware Reviews |
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Visual Magic Magazine |
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Welcome to 3D-IO |
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[ S T O M P E D ] |
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Portals |
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CoolFun |
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Highend3D |
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Highrender |
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LKAnet - Grafica 3D italiana - Galleria Risorse e Iniziative |
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Mastering 3D Graphics |
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Renderosity.com |
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superEVA: Grafica 3D |
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IEEE Computer Graphics and Applications |
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Mastering 3D Graphics Issue #2 |
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Technology in the News |
Links |
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3D Graphic Links |
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50 ROTATING 3D LINKS |
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Bookmarks for Daniel Skarda |
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Bookmarks for Ken |
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Bookmarks for Mario Ambrogetti |
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CG Related Links |
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CG Resources |
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CG3D Downloads |
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Cid´s materials & textures |
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Computer Graphics |
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Computer Graphics |
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Computer Graphics Bookmarks |
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Computer Graphics Information on the Web |
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Computer Graphics on the Net |
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Computer Graphics University |
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Cool Links |
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Digital Center - Graphics, Internet Toolbox |
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efg's Graphics Page |
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Flay.Com: CG Links |
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Fredo's Computer Graphics Bookmarks |
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GRAPHICS |
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graphics.ftp.txt |
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GREENLINE-Related Interests |
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Henrik Wann Jensen's favorite links |
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ICG Links |
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Jimmy's Note |
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Links - Computer graphics and game programming |
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links @ rna |
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Links.... |
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Nan's Computer Graphics Page |
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Other Links |
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PhotoLinks |
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PolyGone |
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POV-Links |
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Procedural Texture Page |
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Ray Tracing Links |
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Raytracing and Graphics |
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Raytracing Links |
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RenderMania - Links |
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SAL- Computer Graphics, Images & Signals - Raytracers |
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Special Topics in Computer Graphics: Global Illumination |
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Strony Ray Tracing Links |
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TGLTLSBFSSP: Links |
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The Game Programming Page |
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The Game Programming Page |
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The Ray Tracing Home Page |
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Ultimate 3D Links |
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Uncle Tyler's Get Away |
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Windows Raytracing Software |
Materials |
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Directory listing of ftp://ftp.eos.ncsu.edu/pub/spectra |
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http://seasoft.tecbox.com/ |
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Lumenumbra.com - The LightShaders plug-in. |
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MGF Parser and Examples |
Math |
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Torus |
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15 Surfaces of Revolution. The Torus |
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Miscellaneous |
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Sulle curve cicloidi |
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Torus--from Eric Weisstein's World of Mathematics |
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F. Morán - GTI-UPM's 3D mesh coder for MoMuSys |
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Generic model optimization |
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Geometry |
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Mathematics Hots by Bruno Kevius (Geometry) |
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MathPages |
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Maths |
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MatrixVB - Mathematical Environment for Visual Basic |
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Modular Arithmetic |
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Parametric Polynomial Curve Visualization |
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Root Finders |
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The Math Forum - Math Library - FAQs |
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UCalc Fast Math Parser |
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Free STEM resources |
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California masters in computer science |
Nature Simulation |
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Cloud |
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A General Animation Framework for Gaseous Phenomena |
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Cloud Cover |
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Cloud Modeling for Computer Graphics |
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Cloud Page |
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Cloud Tutorial - Variation of height |
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Clouds |
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Clouds Links |
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Convective Clouds Animation |
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CyberScience : Fich 039 : Send in the Clouds |
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Digital Fire - references - beyond@diku.dk |
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Fractal Clouds Info |
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Graham's Lightwave Tips |
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Mapping Reality:Simulating Clouds |
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Modeling Clouds |
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More Wacky Fractal Landscapes! |
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QAEB Tracing for Procedural Height Fields |
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Some Ebert Procedural Images |
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Venus |
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Fractal |
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FBM |
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ECP Vol 3 (1998) Paper 12 (Abstract) |
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Fractional Brownian Motion |
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fractional Brownian motion |
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Fractional Brownian Motion and Its Applications |
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genetically evolved fractional Brownian motion images |
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Multi-scale fractional Brownian motion |
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Papers, Ingemar Kaj |
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Stochastic Calculus for Fractional Brownian Motion I. Theory |
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Voronoi Cell |
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Antal van den Bosch - Research |
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Stéphane Gobron : Surface Cellular Automata Applied for Computer Graphics |
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Texture Synthesis |
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1. Introduction |
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1/f noise bib: image texture |
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Adding Turbulence to Other Combiners |
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Alexis's fractal page |
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Creating Bump Maps |
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FractalWorlds - Enter |
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GameDev.net - Spectral Synthesis Noise for Creating Terrain |
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http://mrl.nyu.edu/danielk/planet/ |
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Noise Texture |
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Procedural Textures (Preliminary, Subject to Change) |
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Procedural Textures Course -- Assignment 2 |
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Procedural Textures Course -- Assignment 3 |
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sci.fractals FAQ |
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Terrain and Dynamic Loading |
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Trees |
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LandScape |
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Char's Terragen Galleries |
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Dave's Terragen Page |
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Daylon Graphics |
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Eyal's FTP Directory |
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flipCode - Realtime Voxel Landscape Engines |
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Fractal Landscapes |
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Fractals |
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Geometric Mappings in Fractals |
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Geospecific rendering of alpine terrain |
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Index of /~beale/gforge/ |
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Landscape Visualization by Geomantics |
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Landscape Visualization by Geomantics |
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Leveller Heightfield Editor |
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Marine Meteorology: Source Codes for Simulating Scattering Processes |
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MarsMap /jbcache/viking/vo_2007 |
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More Wacky Fractal Landscapes! |
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Ocean & Atmospheric Optics at TAMU |
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OpenGL Terrain Program |
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Programming stuff |
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ROAM Home Page |
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software |
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Spherical Landscapes |
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Tanzanite Software |
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Terragen |
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Terragen - La page de Luc Bianco |
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Terrain |
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terrain Link |
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Terrain Simplification (Terra/Scape) |
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Terrain Visualization and Flyby Animation |
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TerraNet at www.terragen.de |
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TopoWeb -- Landscape Visualization |
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Tree |
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University of Bristol Scanning Probe Microscopy |
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World Builder Home Page |
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World Construction Set International Web Site |
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Sea |
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Water Simulation |
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Index of /~swl7m |
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Image Works Research - Shallow Water Wave Animation - Background |
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Modeling Ocean Waves |
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Realistic Ray Tracing of Water |
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SEASCAPE - Awesome Water Effects |
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Shallow Water Wave Animation |
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Sky |
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A Discrete Solution of the Scattering Equation for Computer Graphics |
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atmosphere |
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flipCode - Tutorial - Sky Domes |
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Maritime Welt |
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Ocean & Atmospheric Optics at TAMU |
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Rayleigh Atmosphere |
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Rendering the light scattering in the atmosphere. |
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Sky radiance functions |
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Skylight Illumination Model |
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Skylight illumination model |
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Synthetic Imaging and Illuminance Modelling |
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3D Gear Home Page |
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A Realistic Illumination Model for Clouds |
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Areté Image Software |
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Atmospheric Absorption |
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Computer Graphics Clouds |
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Course |
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Dobashi's Publications |
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Electromagnetic Scattering Programmes |
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Faqs On foG |
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Flaming Pear Software |
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Flare |
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Fractal Clouds Info |
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Graphics Archive - General Interest:Fractals:Clouds |
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John Mardaljevic |
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Liquid Animation |
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Maritime Welt (German Language) |
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Modelling, Animation & Visualisation of Fire |
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Piotr Flatau |
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Planet Renderings |
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Raytracing Simulation of Nebular Media |
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Refraction & Extinction Simulations |
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Rendering the Earth's Atmosphere |
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Terrestrian Simulation |
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Tests by my experimental renderer |
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The Terrestrian Tour |
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Using Fractals to Simulate Natural Phenomena |